Showing posts with label Walter Koenig. Show all posts
Showing posts with label Walter Koenig. Show all posts

Friday, April 01, 2022

Star Trek -- Season 2 Episode 24 (The Ultimate Computer)

People are prone to mistakes.  Computers, we’re told, aren’t.  People might push the wrong button, but computers will execute instructions perfectly.  That’s where M-5 comes in.  It’s the latest creation of Dr. Richard Daystrom, a genius in artificial intelligence.  The M-5 computer can operate an entire starship with minimal crew, allowing those that would be needed to do less-dangerous work.

Captain Kirk doesn’t like it.  Dr. McCoy doesn’t like it.  Spock at least defends the computer, but is mostly interested in seeing how it performs.  At first, it performs well.  The initial test maneuver seems to go well enough.  It becomes increasingly clear, though, that the machine is a threat.  It even kills an ensign who was ordered to shut it off.  That doesn’t look good for the M-5.

To make matters worse, the Enterprise is set to go up against four other ships in what’s supposed to be a war game.  Those on the other ships think there will be simulated fire, but the M-5 destroys an automated ship that it wasn’t supposed to.  There’s no way to warn those on the other ships, making it look like Kirk is acting out because he might be out of a job.

In the end, M-5 stands down and the day is saved.  Thousands of Starfleet officers won’t be out of a job just yet.  However, one does wonder to what end automation is good for.  Sure, you can send probes and whatnot to chart planets.  However, at some point, you’d think someone would have to beam down to a planet. 

There are some things you can’t automate.  First contact is made by people.  It also doesn’t do a lot of good to discover new planets just to know about them.  Find an interesting planet and someone’s going to want to see it.

Also, as Daystrom found out the hard way, a computer is only as good as its programming.  There still needs to be someone calling the shots.  Machines don’t have the compassion or wisdom of a person.

It does seem odd that they’d use the flagship.  I probably would have used a smaller ship to test and maybe have the Enterprise come to the rescue.  One thing about Star Trek is that machines always fail spectacularly.  (Yes, it makes for good drama, but it does wear thin at times.)

There are those that will resist progress.  Progress doesn’t always mean better, though.  As Spock points out, computers are merely more efficient.  This doesn’t mean that they’re desirable or better.  It’s worth noting that neither Daystrom nor M-5 are villains.  They weren’t acting out of malice.  However, it was right to question them in this context.  Automation isn’t always the way to go.

 

 IMDb page



Wednesday, March 30, 2022

Star Trek -- Season 2 Episode 22 (By Any Other Name)

I’ve been watching a lot of the original Star Trek episodes so that I might review them for this blog.  It’s amazing how little I seem to have forgotten about the episodes.  Then again, there are a lot of factors that contribute to that.  I’ve seen most of them numerous times.  I had also reviewed a lot of the episodes when I was writing on Epinions.  One might say that the episodes were well-written, but I suspect that it has more to do with how straightforward the writing was.

Take “By Any Other Name”.  The Enterprise responds to a distress call from an uncharted planet, only to discover several humanoid aliens.  The landing party is quickly captured and told that the aliens, who call themselves the Kelvans, require the ship to return to The Andromeda Galaxy.  (Their ship was destroyed by an energy barrier surrounding The Milky Way.)

It will take approximately 300 years to get back to the Kelvans’ home, which will require a generational ship.  It’s discovered that the Kelvans are actually and advanced species with hundreds of tentacles and the ability to control each independently.  They took human form for convenience and have accepted that the return trip will be generational.  Their mission is to find planets suitable for colonization, as the Kelvins need to conquer.

Because of the Kelvan’s technology, the crew of the Enterprise is easily subdued, but Kirk, Spock, McCoy and Scotty are able to turn the tables and incapacitate the Kelvans.  By taking on human form, the Kelvans have also taken on human weaknesses, which the four officers can exploit.

It’s a bit of an odd episode.  I don’t want to say that it’s simplistic, but it had me asking a lot of questions.  First, the 300-year trip means that the Enterprise would get back at least 600 years after the Kelvans first left.  It would take another 300 years for a colonization ship to return to the Milky Way.

Add to this the fact that the Kelvans didn’t really look around much.  Granted, they have Starfleet’s flagship, which would likely contain more than enough information to get the Kelvan government started, but you’d think they’d want to look around first.  At least check to see how accurate the information is.  It took them three centuries to get here.  They could at least spend a few days to check things out and fill in a few gaps.

Also, as humans, there would likely be ten or so generations of humans.  Even if the Kelvans reproduce as humans, their descendants will have no loyalty to the Kelvan government.  What’s to stop the second or third generation down the line from turning the ship around?  The entire plan doesn’t seem to be that robust.

There are some memorable scenes and the acting is good, but it wasn’t one of the better episodes, in my opinion.  It could have done with some more detail.  I get some of the constraints, like making the Kelvans human.  It would have been difficult to present them as hundred-tentacled creatures.  But you’d think they’d be able to build a faster ship.

The biggest shame is that we never find out what happened to The Kelvans.  Those that took human form are left on that original planet.  They present as perfect humans, but it’s still a limited population.  Also, a probe is launched back to Andromeda.  It will take 300 years, presumably, so we’ll never know what becomes of those waiting for the would-be invasion party.  Perhaps with all the new Star Trek series on Paramount+, we’ll get some answers.

 

IMDb page

 

Tuesday, March 29, 2022

Star Trek -- Season 2 Episode 21 (Patterns of Force)

The episode begins with The Enterprise visiting the planet Ekos to check in on a former history professor of Kirks, John Gill, only to be greeted by a nuclear weapon.  Neither Ekos nor its neighboring planet, Zeon, should have that level of technology.  The only possible theory is that Gill somehow contaminated the planet’s progression, which is unlikely, given the Prime Directive.  Even as an observer, Gill would have been bound not to interfere with either planet’s development.

When Kirk and Spock beam down, they find Ekosians in full Nazi gear.  You wouldn’t think that fascism would be a good form of government.  Even if you removed any malice or ill intent, that kind of rigidity doesn’t usually end well.  But, there it is.  In fact, there are a lot of uncanny parallels, like Ekos subjugating Zeon as a lesser culture.  They even salute each other and have an eerily familiar flag.

Kirk and Spock eventually find out that Gill is the Führer.  When they do find Gill, they find him in a heavily sedated state; Deputy Führer Melakon is really giving the orders.  Kirk, Spock and McCoy are able to bring down the government and save the day, leaving the planets to rebuild their society.

There is an apparent simplification to the episode.  It’s odd that so much would be similar, even if Gill only borrowed the basic government.  His thinking was that the German Nazi state was the most efficient one Earth ever knew.  And it actually worked until Melakon gained control.  You’d think that Gill wouldn’t have mentioned the flag or the salute, but the Ekosians developed them anyway.

I’d imagine that this was done to leave nothing to the imagination, which is unusual for several reasons.  First, science fiction can usually create effective metaphors for things like this.  It doesn’t have to be Russia versus America.  It could be the Klingons versus The Federation.  To be so direct isn’t necessary.  In fact, it could be problematic, as displaying swastikas in Germany is illegal.  I doubt this episode would have gone over well in the European market.  I would have thought that at least the flag, if not the salute, would have been changed.

I’m not sure what the process was on developing this episode.  Given that the episode aired in 1968, a lot of Americans would probably still remember World War II.  I would think it would be a sensitive subject for people.  Even though it’s direct, I did find it to be an interesting episode on a lot of levels.  In fact, my only real complaint about the episode was that it was too obvious.  It was also a little too long, with Kirk and Spock having to escape from prison several times.

The shame of it is that the episode doesn’t really go into too much detail.  It’s not clear exactly what Gill was thinking.  Yes, it was an efficient state and all forms of government can be corrupted, but why even interfere in the first place?  What did Gill gain from it?  It’s not really explored why fascism would necessarily go downhill so quickly.  True, it only takes the one bad apple, but was Melakon a bad apple to begin with or was he corrupted by power and opportunity?  I feel like a bit of the nuance was lost in this episode, but it’s still a watchable episode.

 

IMDb page

 

Monday, August 02, 2021

Star Trek -- Season 2 Episode 19 (A Private Little War)

Many of the stories in Star Trek were allegories.  The problem with this is that sometimes, the meaning is lost.  Take, for instance, A Private Little War.  The Enterprise visits a planet Captain Kirk had visited years before.  The inhabitants are relatively primitive.  They shouldn’t have weapons at all, which makes it surprising when one of the tribes has guns.

Kirk is good friends with a member of another tribe, The Hill People, who doesn’t have weapons.  Kirk’s friend is a member of The Hill People, which allows Kirk to get some information.  The other villagers started using weapons a while back and it was assumed that they were making them.  It turns out that the Klingons are supplying the weapons, which created an imbalance in power.

Now, the Klingons aren’t bound by The Prime Directive, but Kirk is.  He can’t use phasers in front of The Hill People.  He really shouldn’t be giving weapons to them, either, but he feels the best thing for The Hill People is to be put on equal footing. 

The episode was supposed to be a commentary on the Vietnam War.  A lot of that is lost on me, as I’m not very familiar with the context, but some things do come through.  The most notable is that there really isn’t any good option for Kirk.  He can’t stop the Klingons from supplying one tribe.  Even if they seemed to agree, they could turn around and go right back to supplying weapons.

Supplying The Hill People with weapons does seem like it would at least be fair, but more weapons would necessarily balance power.  It could just lead to more violence.  There’s nothing preventing one tribe from stealing the other’s weapons or just killing everyone.  And the Klingons could just as easily supply better weapons.

Escalation solves nothing, but doing nothing isn’t the right answer, either.  I suppose Kirk could call it in.  The Federation and Starfleet must have someone who would be better equipped to handle it.  Still, there is no real good answer to the problem.  The options are to let one group kill the other or make it so both sides could kill each other and hope that neither does.

This is one of those episodes where I would have liked to see some follow up.  There were a few cases where it was a shame we never get to see the consequences of what happened.  This is one of them.

 

 IMDb page


Tuesday, July 27, 2021

Star Trek -- Season 2 Episode 18 (The Immunity Syndrome)

Thinking of movies and television of today, I’m sure there are certain things future generations will look back on and will think were strange.  People fly back when being hit by a bullet.  Explosions in space are still somehow fireballs.  But looking back at some of the original Star Trek episodes, I’m forced to wonder who, exactly, was approving the scripts.

Suppose I told you that one episode was about the Enterprise encountering a miles-long amoeba in space.  Oh, and it’s in this area of void space that they can’t see past or get out of right away.  Plus, something about the amoeba and/or the space is draining the ship’s systems and causing the ship to work in reverse.  (Forward thrust makes the ship go backwards, for instance.)  To make matters more confusing, the episode is called The Immunity Syndrome.  I’m not sure where it comes from or what it means, either, but that describes the entire episode for me.

There does seem to be more of a fantasy angle in many of the episodes of The Original Series.  I’m not sure if that was intended or if that’s just what audiences expected.  The entire plot seems to be one where it puts the ship in a dangerous situation.  What makes it suspenseful is that much of it is new and unknown.  Everything is backwards and not as it should be, requiring the crew to think outside the box.

It’s difficult to imagine the crew being in any real danger.  Spock, who goes out in a shuttlecraft, might have to make a sacrifice.  It’s conceivable that one crewmember would be lost.  However, the crew is being affected, as well.  The show can’t maintain the situation forever.

What gets me, mostly, is that The Giant Space Amoeba is dividing.  This means that there are probably more of them out there.  It’s not clear if any more are ever encountered.  If they’re not, it would mean that they might one day fill up the galaxy.  (It’s not clear how long the reproductive cycle is.  They could divide once every few millennia, for all I know.)  Still, I would think that someone, somewhere, would have seen one and gotten away.

To an extent, I could almost see space being the exact opposite of what I’d expect.  There’s no reason to think that space would be within the realm of what I (or anyone else) could imagine.  I’m sure there are all sorts of wild and crazy things out there that no one would be able to explain.

The amoeba is simple and threatening.  It’s fairly clear what has to be done.  It’s a biological invasion on a galactic scale.  The amoeba is big, so you’d think it would be difficult to miss.  It’s possible that the amoebas have eaten every ship it came in contact with.  To that end, you’d think there would be some mention in one of the subsequent series.

Many of the episodes in the original series were one off, meaning you could watch them out of order or skip them entirely.  I’m kind of in the middle on this one.  It is one of the odder episodes from the franchise.  It might be interesting for newcomers to watch just to see how odd it is.  Then again, I wouldn’t recommend making this the first episode you watch.  It might prove too much for a first-time viewer.

 

IMDb page

 

Monday, July 26, 2021

Star Trek -- Season 2 Episode 17 (A Piece of the Action)

The Prime Directive was always a standard in the Star Trek universe.  If a society hadn’t yet reached a certain point in their development, Starfleet vessels weren’t to interfere in their development.  The results could be disastrous.  The society’s development could be stunted or, worse yet, the population might annihilate itself.  A Piece of the Action shows us what that might have looked like.

The Enterprise is responding to the destruction of the Horizon 100 years earlier.  The last planet they visited was Sigma Iotia II, which was said to have a very imitative population.  When the Enterprise gets there, they find the people imitating gangsters of 1920s Chicago.  Why?  Because one of the crewmembers left a book on 1920s Chicago gangster culture.  The Iotians took this book as their new bible.

Kirk doesn’t have to worry so much about the Prime Directive, as the damage has already been done.  The question now is what to do about it.  In dealing with one of the bosses, Bela Okmyx, he realizes that it’s not going to be easy.  As Spock points out, the society is based on what he calls a moral inversion.  There’s no precedent for it in the ship’s computers.  It’s going to take a bit of creativity.

As usual, Kirk and Crew manage to pull it off flawlessly.  Yes, the episode is campy, as usual, but it works here, more than usual.  There’s an underlying feeling that the portrayal of gangs isn’t meant to be accurate.  You know that gangs probably were never like this, but you don’t know anything about who wrote the book.  Also, the Iotians are bound to take a few liberties.  You’re very much in on the joke.

Kirk is, too.  He realizes that it’s impossible to undo the damage.  His best option is to simply roll with it.  He uses their own inertia against them and, ultimately, for their own benefit.  The Iotians will have to be put back on track gradually.  Yes, there’s the issue of having to explain it all to Starfleet.  Kirk admits he has no idea what his report will look like.

It’s not the kind of episode that would call for an all-out sequel, but I would have like a throwaway line or two.  The Next Generation and Voyager dealt with The Prime Directive.  Even Deep Space Nine walked a tightrope with the Bajorans.  The Iotians could have been mentioned as a reason why The Prime Directive is so important.

The kicker is that McCoy left his communicator on the planet, which could mean that the Iotians might one day develop space flight.  I doubt they could build a warp drive from it, but there were apparently some important components in the device.  It might have been interesting to find out what happened to them.

 

IMDb page

 

Monday, September 21, 2020

Star Trek -- Season 2 Episode 16 (The Gamesters of Triskelion)

I often look at old movies and wonder how they got away with such low standards.  I realize that times change.  I also realize that budgets were often limited.  Star Trek was no exception to this.  They had censors to worry about and a network that wasn’t too fond of spending money on the show.  This led to some rather unusual episodes, at least by today’s standards.

The Gamesters of Triskelion was one of the odder episodes, looking back.  To start, Kirk, Chekov and Uhura are kidnapped while beaming down to a planet.  They find themselves on a planet where similarly abducted people are forced to compete against each other while unseen masters bet on who will win.

Meanwhile, Spock is able to quickly deduce which planet the landing party was taken to.  He debates with McCoy as to the validity of his conclusions, but sure enough, Spock is correct.  Kirk bets the fate of his crew against his freedom in a battle and wins.  It’s a bold move, to be sure, but there are still a bunch of episodes left and they’re not going to be on Triskelion.

My big complaint is that it seems way too easy.  Yeah, there’s something about an ion trail and it makes sense that there might be a cloaked ship, but that could mean anything.  It also seems unlikely that a captain would risk his crew’s freedom like that or that he’d even be given the opportunity.

It’s also said that the remaining captives will be allowed to form their own society.  There’s no talk of maybe returning the people to their home planets.  Some, like Shahna, were apparently born and raised there.  I suppose some of the population wouldn’t know where they came from.  Even if they did, they might not have anyone that knows them.  However, there might be a few.  There was at least on Andorian.  It’s conceivable that there would be some Federation citizens on the planet.

My big question is why they would abduct three bridge officers?  If some lowly ensign went missing, no one would notice.  The series killed off enough security officers.  But to take three people that the Enterprise is certain to come after?  And to make sure that someone notices?  That seems very bold, indeed.  It seems like it would be wiser to wait until the landing party was on the planet’s surface.

This is one of those episodes where, as bad is it was, it might have been nice to see what becomes of them.  It might be nice to have an episode of Star Trek: Picard or Star Trek: Discovery where someone is from Triskelion.  Then again, I’d probably be just as happy forgetting about it.
 

IMDb page

 

Sunday, September 20, 2020

Star Trek -- Season 2 Episode 15 (The Trouble with Tribbles)

Klingons pose a danger to the Federation.  While there was no open declaration of war, Klingons were hostile towards Federation colonies and Starfleet ships.  Tribbles are more of a menace.  Yes, they’re dangerous, but they’re cute and fuzzy.  Menace doesn’t sound so bad, but tribbles do two things:  Eat and make more tribbles.  And boy, do they make more tribbles.

Both tribbles and Klingons come to a head on Space Station K7.  The Enterprise has been called to protect a grain bound for Sherman's Planet, which the Federation wants to colonize.  The Klingons would rather colonize the planet themselves.  That alone would be a problem, except that one Cyrano Jones has brought a few tribbles to K7, which leads to a lot more tribbles.

The tribbles pose two problems.  The first is that they like to eat and grain is a good food source for them.  The other is that tribbles don’t like Klingons.  Tribbles are like space cats.  They’re cute and they purr.  Klingons are a warrior race.  You can see where the two parties wouldn’t like each other.

Most of the episode is Kirk being annoyed at having to guard the grain.  Once again, he has to do the bidding of some Federation undersecretary of something.  He’s got better things to do.  I always wonder if an actual military ship would be called to do this and, if so, how argumentative the captain of the ship would be.  I suppose it would be in Kirk’s job description to help the government once in a while.

There is a certain cleverness to the episode, in that the tribbles are used to expose a pair of problems.  All of the major components play well off of each other.  Everyone seems to dislike everyone else to some degree.  Even the tribbles, which are friendly, do pose a problem.

It’s definitely one of the more memorable episodes.  It was used for the basis of Deep Space Nine’s The Trouble with Tribbles and for the short trek, The Trouble with Edward.  If I had to pick a few episodes to get you started, this would be one of them.  I don’t know if it would be on everyone’s favorite list, as it is a little goofy.  Despite the seriousness, Star Trek had a very heavy camp element to it.  However, tribbles have become a point of reference within the Trek universe. 

 


Thursday, July 02, 2020

Star Trek -- Season 2 Episode 13 (Obsession)

I’ve come to realize that Star Trek had a lot of contrivances that the subsequent series didn’t have.  For instance, The Enterprise encountered a lot of one-of-a-kind creatures.  There were also a lot of emergencies that could have easily been handled by some other means.  Add to this reused plot devices and you have an episode of Star Trek.

In Obsession, The Enterprise is due to pick up some perishable medical supplies from the USS Yorktown.  For some reason, they’re doing a planetary survey first.  On that planet is a gaseous life form that can drain a person of hemoglobin.  Kirk recognizes this as the same creature that killed half the crew of the USS Farragut, Kirk’s first assignment out of Starfleet Academy.  Kirk is determined to kill the thing before it manages to spawn thousands more like itself.

Ok, so how do they know that there’s one of this thing?  If it goes back to its home planet to reproduce, it’s conceivable that there are thousands or even millions of these cloud creatures draining the hemoglobin out of unsuspecting people.  For that matter, how does it survive like that?  There are plenty of life forms that don’t have iron-based blood.  The Enterprise’s first officer is one such life form.

So, Kirk puts off meeting with The Yorktown.  Why can’t the Yorktown deliver the supplies if it’s so important?  Why schedule two ships to meet up in the first place?  It’s to give Kirk a deadline.  That’s why.

The entire episode seems built around Kirk getting revenge.  You’d think at least one other Starfleet officer would have the same concerns.  Half of the crew of The Farragut survived.  Isn’t there someone Kirk could talk to who would understand?  I’d think Kirk would call one of the surviving crewmates or the relatives of the fallen crewmates to let them know what happened.  Even a passing comment in a later episode would have been nice.


 

Tuesday, March 24, 2020

Star Trek -- Season 2 Episode 12 (The Deadly Years)


Some of the episodes from the original Star Trek were memorable.  A few even hit it out of the park.  They didn’t have a huge budget, but the writing and acting were pretty decent.  There was enough of a fan base to spawn a sizeable franchise.  Unfortunately, most of the episodes weren’t that great.  Those like The Deadly Years were actually pretty thin.

A landing party beams down to a colony site only to find everyone dead of old age.  This includes people who were in their twenties.  Checkov is the one who initially makes the horrifying discovery.  When they beam back up, everyone in the landing party starts to age rapidly…except Checkov.

It’s not passed on to other crew members, which is good.  The bad news is that those affected don’t have long to live.  If McCoy, in his elderly state, can’t find a cure, that’s it.

To make matters worse, the ship is transporting Commodore Stocker to his new post.  Stocker is one in a long line of powerful people who are ust itching to get somewhere.  Stocker uses Kirk’s condition to commandeer the vessel and take it through The Neutral Zone.

When the Romulans catch them, they take this as an act of war and attack the Enterprise.  It’s fortunate that McCoy is able to save the day and allow Kirk to return to work immediately.

I could see this being a way of showcasing the hardships that elderly people have.  Instead, it’s almost a way of poking fun of those crotchety geezers.  (Kirk is the only one to have forgetfulness, for instance.)  I’m surprised that they didn’t have some kids on the bridge so that someone could yell, “Get off my lawn!”

Also, I’ve noticed that the names of planets seem to be a Greek letter, some word from Latin and a number.  Here, it’s Gamma Hydra IV.  I could just see some chart in the writers’ room for generating names.  (Take the first letter of your pet’s name and use the corresponding Greek letter…)

The episode comes off as unnecessarily campy.  I wonder if there was some rush to get an episode produced.  It looks like the kind of script that either wasn’t written well enough or went through way too many rewrites.  I don’t know that there would be an ideal way to handle old age except maybe to tone it down a little.